Iconography
Working together with Jonathan Rinker of Redscout, we put together different ways to visualise statistics in a fun, relevant way. We tried to tie in the narrative of mobile games, as well as phone imagery and other related iconography. The study showcased a lot of percentages, and we wanted it to feel easy to parse and fun to play.
Identity
It was important to allow the player to feel a sense of ownership, while not unnecessarily gendering or calling out bespoke features of the audience. We focused on abstract shapes to lend a sense of ownership and identity, working on the character “growing” over the arc of the story.